Showing posts with label Druids. Show all posts
Showing posts with label Druids. Show all posts

Tuesday, August 3, 2010

Damage

At times, when I am not healing with Elewë in instances, I step in to dps. El has a set of gear, and a talent specialization she can switch to, which allows her to turn into a moonkin, a sort of giant, antlered, owl-like creature. In this form she has access to special abilities and her damage spells become more powerful.



To demonstrate what it looks like when a few kinds of dps fight a target, I took three characters to the target dummies in the Alliance city of Stormwind. The characters here would use these abilities in instances, or out in the world on hostile beings.

Elewë, as a moonkin:




Luinil, as an elemental shaman:




Epicharis, as a destruction warlock:



As you can see, I favor caster-dps. XP

Tuesday, July 27, 2010

My Main



In WoW, most players have a character they designate as their "main". A main is the character you might raid the most with, spend the most money on, or maybe it is the highest level character you currently have. While the reasons for referring to a specific character as "main" will differ, it generally indicates that you make this character a priority in the game.

My main is Elewë, a female, Night Elf Druid. Druids, in World of Warcraft, are people in tune with nature, and their bonds with it allow them to draw from it's power to aid themselves or others. They are masters of shape-shifting, and can, with the appropriate form and talent specialization, play any role in the game. They can tank as a bear, melee dps as a cat, cast spells to dps as a moonkin, or heal others in their tree of life form.

Out of all the classes I have played, and roles I have tried, I find I am at my best, and have the most fun when I am healing with Elewë. :)